Monday, February 4, 2013

What is Jetstreame?

by Shawn McFadden


Welcome to the first post of the Jetstreame Blog. Since you are new to this blog (I mean, this is the first time you are reading it after all, I thought I would take the time to explain who we are. Jetstreame Studios represents a group of people who are very passionate about the game industry and wanted very much to break into it and develop our own games. We were all brought together by our lead designer and studio head, Godric Johnson. If his name sounds familiar, you may remember him as the man behind the "Game-hop"  movement in the Nerdcore Rap community. All of us are currently working for free and have devoted a lot of time and resources to making our dreams a reality. We all have lots of other obligations such as work or school. We have done a lot of work to build this studio from the ground up and we intend to use our talents to create the best games we can and put out fun and original content.

But what would a game studio be without games? We are currently working on three games for iOS, Android, Windows 8 Mobile and Blackberry. We also plan to eventually port our games over to the Wii U eShop. The first of which, is called Dragon Drop. This is an action/puzzle platformer where you have to guide a Knight through levels by dragging and dropping (See what we did there?) items into the level, such as platforms or bombs. The second is Crush Hour. This is an action game where you play a vengeful traffic cop whose goal is to create as much mayhem as possible. The third is called Train Hopper. In this game, you play as a friendly Hobo who must hop across moving trains to get to the end of each level. All three of the games are tentatively scheduled to be released in March. We also already have a puzzle game on Android called Circuit Swap, which we plan to port over to the previously specified platforms.

So you're probably thinking, "Why should read this blog?" We at Jetstreame DO want to gain awareness for our games, but it would be pretty boring if all we talked about was ourselves. Although we will use this blog for updates about goings-on at the studio, we will also be posting game reviews, editorials and other interesting articles. We aren't some corporate company and this isn't some corporate blog. We want to provide an outlet for us to communicate with our fans and let us share our opinions. We are all very excited for the future and we hope you all are too!

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